I use the newest extension pack in this tutorial however if you do not have access to the extension pack you can still follow along just fine with the standard Mari nodes. Using the node graph opens up a huge amount of flexibility and allows you to work non destructively.The idea behind this workflow is to recreate the workflow of substance inside of Mari. In this tutorial I will go over PBR texturing in Mari 4 using ONLY the nodegraph. You will learn how to take your textures and set up a layered shader network in Maya using RGB masks to mix each material. You will learn how to bake the neccessary maps for texturing You will learn how to use the Mari 4 node Graph You will learn how to prepare a model for texturing RAW files must be opened through Adobe Camera RAW and loaded into Photoshop to be accessible to Perfectly Clear.Ĭompatibility: macOS 10.Learn how to texture and look dev assets using the Mari 4 Node Graph and Maya. Monochrome and CMYK images must be converted to RGB before using Perfectly Clear. Any image file that Photoshop or Lightroom can open and convert to this format may be used in Perfectly Clear. Perfectly Clear requires RGB-formatted images in either 8 or 16-bit color depth. Perfectly Clear Workbench is an application that uses Athentech's Perfectly Clear image correction libraries and is made available to demonstrate the capabilities of the Perfectly Clear processing libraries, face detection library and to allow a quick export of the processing settings for use. Multilingual Free Download | macOS | 109 mb Free Download Perfectly Clear WorkBench 4.
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